Warhammer 40,000 Battlesector will add more factions and progression systems in the near future
Warhammer 40k: Battlesector definitely made it to my list of the best Warhammer games this year. Like everything in life, I wanted more of the game, but when it came out it was the perfect way to get rid of that tabletop gaming itch without having to set up a board.
In my review, I pointed out that I would like to see more of a progression system for characters and units as well as the addition of more units or factions. It seems the gaming gods were listening as Blacklab Games confirmed that they will be doing just that in the near future.
Watch the release trailer below:
In a recent development journal article, Black Lab Games revealed the changes the community has requested most and what they plan to do about it.
“The most common request we’ve seen is for more units and factions. Everyone has a favorite faction and wants to be able to deploy their favorite units on the battlefields of the 41st Millennium. The good news is that we are already working hard to add more factions. We always expected this game to grow and evolve over time, and adding factions is part of that plan.
“It’s true that in the countryside losing units doesn’t really matter because you can easily add replacements at no cost. It’s a design choice we made during development, as we wanted the gameplay to focus on tactical decisions in combat, RPG-like systems, and trying to keep units alive.
We’re adding systems that match our design goals for the game, while providing both a lightweight veteran system and an opt-in requisition action system that adds more decision-making outside of battles.
The Veteran system will add 1% accuracy and 1% critical chance for each mission a unit survives. This benefits the surviving units, without making them disproportionately more powerful than their fellow initiates.
The post also mentions other changes planned for the future, so if you’re a fan of the game be sure to check it out.